-- 创建进攻怪
local creeps = {
    {
        Name = "第1波",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "第2波",
        HP = 300,
        file = "units\\human\\Knight\\Knight",
        unitSound = "Knight",
    },
}

for _, v in pairs(creeps) do
    v.race = "human"
    slkHelper.unit.normal(v)
end

-- 进攻怪boss
local bosses = {

}

-- 副本小怪
local instanceCreeps = {

}

-- 副本BOSS
local instanceBosses = {
    {
        Name = "韩小莹",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "全金发",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "张阿生",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "南希仁",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "韩宝驹",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "朱聪",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "柯镇恶",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "金毛狮王",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "青翼蝠王",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "白眉鹰王",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "紫衫龙王",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
    {
        Name = "阳顶天",
        HP = 200,
        file = "units\\human\\Footman\\Footman",
        unitSound = "Footman",
    },
}

for _, v in pairs(instanceBosses) do
    v.race = "human"
    slkHelper.unit.normal(v)
end



